Project

project

Expedition 270

Expedition 270

Client

Client

Royal Caribbean

AGENCY / ROLE

Agency / role

Firstborn / CD

Awards

awards

FWA
WebbyAwards

ABOUT

ABOUT

When Royal Caribbean tasked Firstborn to transform the guest experience aboard their Quantum-class ships, I had the opportunity to lead creative on the first-ever fully immersive AR experience to take place on the high seas: Expedition TWO70 an augmented reality adventure.

The groundbreaking suite of AR games transforms Royal Caribbean’s TWO70 event space at the hull of their ships into a massive room-scale experience designed to delight guests and expand Royal Caribbean’s adventurous brand into new, uncharted territories.

With four fully-immersive adventure-themed games, we utilized the architecture of TWO70 and turned the physical space into a jungle setting of action-packed gameplay.

In one challenge, players fire arrows out across the balcony at an archipelago of floating islands. In another, they walk 360º around the stage as they navigate a giant maze carved into a four-story temple. The experience transports players to an entire world of adventure, utilizing the immersive power of AR to create a guest experience on a scale never before seen on the high seas.

When Royal Caribbean tasked Firstborn to transform the guest experience aboard their Quantum-class ships, I had the opportunity to lead creative on the first-ever fully immersive AR experience to take place on the high seas: Expedition TWO70 an augmented reality adventure.

The groundbreaking suite of AR games transforms Royal Caribbean’s TWO70 event space at the hull of their ships into a massive room-scale experience designed to delight guests and expand Royal Caribbean’s adventurous brand into new, uncharted territories.

With four fully-immersive adventure-themed games, we utilized the architecture of TWO70 and turned the physical space into a jungle setting of action-packed gameplay.

In one challenge, players fire arrows out across the balcony at an archipelago of floating islands. In another, they walk 360º around the stage as they navigate a giant maze carved into a four-story temple. The experience transports players to an entire world of adventure, utilizing the immersive power of AR to create a guest experience on a scale never before seen at sea.

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© 2024 Daniel Munzing

© 2024 Daniel Munzing